I tried to find suitable LoD values to keep the performance impact quite low. This means that I didn't just crank up the distances as much as possible. Besides I took the size (small/mid/big) and occurrence (outdor/interior) of all objects into account.
According to my testings the FPS loss is less than 5%.
Download:
Packed Version
http://www.mediafire.com/?0033p79ri828df4
Use this one with the latest patch.
Download the .zip and extract the file templates.p01 into the common folder of your Risen 2 installation.
This is by default C:\Program Files (x86)\Steam\SteamApps\common\risen 2\data\common
Unpacked version
http://www.mediafire.com/?uxze8ag8284657q
Use this one if your game is not (yet) patched.
Download the .zip file and extract all including files to the following directory:
%userprofile%\AppData\Local\Risen2\Config\ , f.e. C:\User\MyName\AppData\Local\Risen2\Config\ (Windows Vista/7)
C:\Documents and Settings\*User Name*\Local Settings\Application Data\Risen2 (Windows XP)
Screenshots
Performance stats
Puerto Isabella, 45sec. run | Average | Minimum | Maximum |
no mods, ini tuning | 40.7 | 32 | 56.7 |
LoD Distance Mod | 40.1 (-1.6%) | 32 | 55.3 |
Antigua, 45sec. run | Average | Minimum | Maximum |
no mods, ini tuning | 44.7 | 31 | 61.7 |
LoD Distance Mod | 43.4 (-3%) | 30.3 | 60 |
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