I tried to find suitable LoD values to keep the performance impact quite low. This means that I didn't just crank up the distances as much as possible. Besides I took the size (small/mid/big) and occurrence (outdor/interior) of all objects into account.
According to my testings the FPS loss is less than 5%.
Use this one with the latest patch.
Download the .zip and extract the file templates.p01 into the common folder of your Risen 2 installation.
This is by default C:\Program Files (x86)\Steam\SteamApps\common\risen 2\data\common
Use this one if your game is not (yet) patched.
Download the .zip file and extract all including files to the following directory:
%userprofile%\AppData\Local\Risen2\Config\ , f.e. C:\User\MyName\AppData\Local\Risen2\Config\ (Windows Vista/7)
C:\Documents and Settings\*User Name*\Local Settings\Application Data\Risen2 (Windows XP)
|Puerto Isabella, 45sec. run||Average||Minimum||Maximum|
|no mods, ini tuning||40.7||32||56.7|
|LoD Distance Mod||40.1 (-1.6%)||32||55.3|
|Antigua, 45sec. run||Average||Minimum||Maximum|
|no mods, ini tuning||44.7||31||61.7|
|LoD Distance Mod||43.4 (-3%)||30.3||60|