I just made some more stone models following the tutorial/workflow of sascha henrichs: http://saschahenrichs.blogspot.com/2010/03/3dsmax-environment-modeling-1.html
All models have an approximate triangles count of 300-400.
The screenshot shows a UDK scene with dynamic lighting and normal maps applied.
Tuesday, November 29, 2011
Monday, November 7, 2011
3 Fern Models & UE3 Materials (UDK/UT3)
Content
3 fern models
- 153/150/84 tris
- 2 UV layouts
- supporting vertex colors
- available as .fbx and .ase files
textures
- 1024x512px maps (diffuse, alpha, normal)
- 24 bit .tga files
- all models and leaves using a single texture
UE3 packages
- UDK .upk (engine build 9029)
- UT3 .upk (engine build 3809)
- vertex color material
- material instances with 8 parameters
- 3 exemplary material setups
Download: http://www.mediafire.com/?xzd81ok6gm326fn
Fern models (WIP)
I just made some simple fern models. All in all nothing special but a new experience for myself.
I might make some more models and offer them as a free download.
stats:
tri count: ~ 150
vertex count: ~ 135
textures: 1024x512 maps (diffuse, opacity, normal?)
modeled in blender
to do:
make use of vertex colors for adding material variations
blank models
maps
UDK screenshot
best regards & cheers
Olli
I might make some more models and offer them as a free download.
stats:
tri count: ~ 150
vertex count: ~ 135
textures: 1024x512 maps (diffuse, opacity, normal?)
modeled in blender
to do:
make use of vertex colors for adding material variations
blank models
maps
UDK screenshot
best regards & cheers
Olli
Subscribe to:
Posts (Atom)