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Monday, June 11, 2012
UDK Benchmark WiP #2
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4 comments:
Wednesday, June 6, 2012
Distance Based Texture Blending (UE3/UDK)
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Repetitive patterns of tileable textures can be a real pain, espacially when working on terrains. Common ways to fight this effect is the us...
7 comments:
Wednesday, May 30, 2012
[Risen 2] Dynamic Torch Light Shadows
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This mod enables shadow casting for the torch item light. Version 1 - enables shadow casting Version 2 - enables shadow casting -...
Monday, May 14, 2012
[Risen 2] LoD Distance Mod
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This mod does increase the LoD distances of all objects and prefabs (=grouping of single objects) in the game. Except speedtrees that are ...
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