3D Modeling & Texturing

Pages

▼
Tuesday, March 13, 2012

[Update] UT3 Parallax Occlusion Material

›
The UT3 POM material has been updated. After some time I realized that there was an error in the first depth search, leading to wrong data o...
1 comment:
Sunday, February 26, 2012

[How-To] use Minnaert diffuse reflectance for UE3 materials

›
Minnaert's model is a pure diffuse reflectance model which does not affect the specular reflectance. Therefore it can be combined with a...
Monday, February 13, 2012

[How-To] use Oren-Nayar diffuse reflectance for UE3 materials

›
The oren-nayar lighting model is predestined for rough surfaces like sand, broken concrete or clothing for example. It takes into account in...
1 comment:
Saturday, February 11, 2012

[How-To] use Blinn specular reflectance for UE3 materials

›
This tutorials shows how to rebuild the blinn specular by using materials with MLM_Custom lighting model: http://udn.epicgames.com/Three/Cu...
‹
›
Home
View web version

About Me

My photo
Oliver M-H
View my complete profile
Powered by Blogger.